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Termi commented on The Last of Us, and other video games that leave absolutely nothing to the imagination

I really don't know what this article is supposed to be about, there are contradictions in nearly every phrase, the author seem to know very little about the subject and seems to be pushing a very personal agenda which of course can't be backed up by the general feedback about the game and the presentation itself. It's def. the last time I checked in on this site. Wait, what was this about? - At the E3 video game expo in Los Angeles earlier this month, a crowd of gamers cheered on a camo-clad tough guy as he went room to room beating people to death and setting them on fire. / very subjective interpretation of the reaction and the gameplay itself - The crowd roared. / They cut away before you can see the actual result of the shotgun shot, also the crowd is roaring because they were very impressed by the overall presentation and it was the very end of it. It's like clapping and cheering at the end of a movie you like. - It was a typical third-person-shooter video game action, except that the realism was stunning. / please do some research on third person action games. Also please refer to the just released list of E3 awards, showing that Last of Us is shaping up to be more than just your typical 3rd person shooter: Best of Show The Last of Us (Naughty Dog/SCEA for PlayStation 3) Best Original Game The Last of Us (Naughty Dog/SCEA for PlayStation 3) Best Console Game The Last of Us (Naughty Dog/SCEA for PlayStation 3) Best Action/Adventure Game The Last of Us (Naughty Dog/SCEA for PlayStation 3) Special Commendations for Graphics Watch Dogs (Ubisoft Montreal/Ubisoft for PC, PS3, Xbox 360) Special Commendation for Sound The Last of Us (Naughty Dog/SCEA for PlayStation 3) Special Commendation for Innovation Watch Dogs (Ubisoft Montrea`l/Ubisoft for PC, PS3, Xbox 360) The best original game should hurt... - just when it seemed a brawnier guy with a two-by-four would overpower our hero... / misleading jump to min. 4 of the 7min presentation, putting the violence out of context the game is about 2 characters trying to survive in a post-apocalyptic setting. if violence is used it is portrayed as a struggle, with your own ethics as well as the counterparty who are trying to do the same. It is the reason why shows like "The Walking Dead" are a huge success with critics and audiences alike. People's stories are interesting when you are putting them in extreme situations. We want to know what they and ultimately we would be willing and able to do when it comes down to survival. - The video game industry is currently in a war that the movie industry fought and decided last decade. It’s a struggle between loud, assaultive, photorealistic game design that rewards wispy attention spans while demanding minimal problem-solving skills of its players and … games where shotguns to the face and chainsaws to the jugular are not so essential. / the most powerful evidence of this ridiculous claim is supposed to be what? please take a look at the recent success of the wii plattform, or take a look at naughty dog's prior games: Uncharted 1: rated Teen, or their jak and daxter series, or their crash bandicoot series... / loud, assaultive...?!? Last of Us designers have been quoted, that they specifically try to avoid a constant loud audio mix, they want the player to get soaked into the world, not blown out of it. The video you posted is evidence that you will encounter an almost silent setting for a majority part of the game which is completely contrary to games like COD and also your statement. - 2009’s Call of Duty: Modern Warfare 2, the second highest-selling video game of all-time in the U.S., was in many ways the Dark Knight of gaming. / what an awful, awful claim. I remember Dark Knight receiving 1or2 good reviews for its bold and adult take on the subject. Or an oscar or two...While mechanics and multiplayer were largely well received in COD, the story and characters (including the "shock"level) remained a bigger point for criticism, the series has struggled with it for some years now. They only have financial success in common. COD is being called out to have franchise-fatigue, while Nolan's Dark Knight managed to spark new life into a very dead (movie) IP. ..... I'm gonna stop this now... Chances are that for something this out of touch has been made "just for clicks"... I fell for it :(

Posted on June 26th, 2012 6:25pm